Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Jessie George is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jessie George as an Enemy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was injured. |
2 |
21 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
24 |
Voluntarily left Barbarian |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
26 |
Jessie George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Jessie George accepted an offer of inducements to betray Jessie George's faith. Gain 270,000 in cash. |
4 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |