Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Jesus Webb secretly provide religious rites for a dying leader or noble, although they do not share Jesus Webb's faith. Gain an Ally in the family and a Rival who disagrees with Jesus Webb's choice. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Jesus Webb is chosen to represent Jesus Webb's faith in a vid show or other highly public forum. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Jesus Webb refused an offer of inducements to betray Jesus Webb's faith. Gain 6 enemies. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Jesus Webb come into conflict with a splinter group Jesus Webb's own religion which maintains Jesus Webb's version is the wrong one. Gain 2 Rivals. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Moved to a new world. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |