Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Jewell Coleman is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
Jewell Coleman went above and beyond the call of duty. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Jewell Coleman do not know what happened to Jewell Coleman. There is a gap in Jewell Coleman's memory. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Jewell Coleman's job. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |