Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
34 |
Trapped behind enemy lines. |
4 |
34 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
37 |
A mission goes wrong and Johnson Andrew is stranded behind enemy lines. Ejected from the service. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Johnson Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 2. |