Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Win a prestigious prize for Jordan Coleman's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Assigned to work on a secret project for a patron or organisation. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Make a breakthrough in Jordan Coleman's field. |
3 |
30 |
Promoted to Scholar (Physician) rank 3. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 4. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Gain Enemy if Jordan Coleman don't already have one. |