Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Jordan Duncan befriend a superior in the corporation or the colony. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
27 |
Jordan Duncan is rewarded for Jordan Duncan's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Scarred. Fully recovered. |
5 |
30 |
Failed to qualify for Line/Crew (Navy). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Severely injured. Owe 20,000 for medical bills. |
6 |
34 |
Voluntarily left Barbarian |
6 |
34 |
Became a Scholar (Physician). |
6 |
37 |
Refused to perform research that goes against Jordan Duncan's conscience. |
6 |
38 |
Promoted to Scholar (Physician) rank 1. |
7 |
38 |
Continued as Scholar (Physician). |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Scholar (Physician) rank 2. |
8 |
42 |
Continued as Scholar (Physician). |
8 |
46 |
Make a breakthrough in Jordan Duncan's field. |
8 |
46 |
Promoted to Scholar (Physician) rank 3. |