Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Accused of a crime |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
25 |
Failed to escaped from prison. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Contact with Government. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Jorge Fitzgerald botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Jorge Fitzgerald inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Jorge Fitzgerald's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
44 |
Attacked by enemies that Jorge Fitzgerald easily defeat. |
7 |
44 |
Gain Enemy if Jorge Fitzgerald don't already have one. |