Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Victim of a crime |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Gained a contact. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Jose Kim's ship is damaged, and Jose Kim have to hitch-hike Jose Kim's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 3 Contacts. Gain 3 Enemies. |
8 |
43 |
Switched to Merchant (Free Trader). |
8 |
44 |
Imperial trade restrictions force Jose Kim out of business. |
9 |
44 |
Became a Rogue (Enforcer). |
9 |
46 |
Crime pays off. Gain victim as Enemy. |
9 |
48 |
Promoted to Rogue (Enforcer) rank 1. |