Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Judd Buckman learn something Judd Buckman should not have – a corporate secret, a political scandal – which Judd Buckman can profit from illegally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Judd Buckman befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Judd Buckman is rewarded for Judd Buckman's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
34 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Judd Buckman have no idea what happened to Judd Buckman – they found Judd Buckman's ship drifting on the fringes of friendly space. |
6 |
35 |
Switched to Citizen (Corporate). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Judd Buckman Judd Buckman's job. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Scout (Surveyor). |
7 |
42 |
Judd Buckman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
46 |
Betrayed by a friend. One of Judd Buckman's Contacts or Allies betrays Judd Buckman, ending Judd Buckman's career. That Contact or Ally becomes a Rival or Enemy. |