Judd Howlett  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 49 M 1 (-2) 5 (-1) 8 (0) 8 (0) 7 (0) 10 (1)15887A
Zany, Always has a hoarse voice
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Drive (Track) 1
Electronics 0
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Navigation 1
Pilot (Spacecraft) 2
Recon 0
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Citizen Colonist Explorer44
Scout Explorer Scout22
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Idlai Eer Contact 2 1 3 1 Vilani, Imperium (F/26)
Clinton Tow Contact 1 1 6 0 Darmine (M/26)
Ella Barnes Enemy 0 3 0 1 Tezcat (F/19)
Relationship soured.
Fitzhugh Keiler Enemy 0 1 1 3 Lancian (M/38)
Leda Jennings Enemy 1 3 3 1 Geonee (F/21)
Leda Jennings gained influence with the character’s assistance.
Theodore Leaby Ally 3 0 3 1 Swanfeh (M/25)
Theodore Leaby is in prison or otherwise trapped somewhere.
James Long Contact 2 1 1 2 Geonee (M/67)
Reinhold Hanrahan Contact 1 1 2 1 Geonee (M/52)
Peyton Moody Rival 1 3 0 1 Darrian, Imperium (M/21)
Jonah Read Ally 3 0 5 3 Geonee (M/72)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Judd Howlett's ship is damaged, and Judd Howlett have to hitch-hike Judd Howlett's way back across the stars to the nearest scout base.
1 19 Gain 2 Contacts. Gain 3 Enemies.
2 19 Became a Citizen (Colonist).
2 20 Political upheaval strikes Judd Howlett's homeworld, and Judd Howlett is caught up in the revolution.
2 23 Promoted to Citizen (Colonist) rank 1.
3 23 Continued as Citizen (Colonist).
3 26 A new romantic starts. Gain an Ally.
3 27 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 27 Continued as Citizen (Colonist).
4 31 Judd Howlett learn something Judd Howlett should not have – a corporate secret, a political scandal – which Judd Howlett can profit from illegally.
4 31 Gain a criminal contact.
4 31 Promoted to Citizen (Colonist) rank 3.
5 31 Continued as Citizen (Colonist).
5 32 Judd Howlett's business expands, Judd Howlett's corporation grows, or the colony thrives.
5 35 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
6 35 Voluntarily left Colonist
6 35 Returned to Scout (Surveyor).
6 38 Judd Howlett's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 39 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 39 Attempted to change assignments.
7 39 Switched to Scout (Explorer) with previous rank.
7 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 43 Promoted to Scout (Explorer) rank 2.
8 43 Continued as Scout (Explorer).
8 44 Psychologically damaged by Judd Howlett's time in the scouts.
9 44 Failed to qualify for Merchant Academy.
9 44 Became a Drifter (Wanderer).
9 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
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