Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
38 |
Survived a risky adventure but gained nothing. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Rogue (Thief). |
5 |
40 |
Involved in a feud with a rival criminal organization. |
5 |
42 |
Promoted to Rogue (Thief) rank 1. |
6 |
42 |
Voluntarily left Thief |
6 |
42 |
Became a Scout (Surveyor). |
6 |
46 |
When dealing with an alien race, Julian Oliver botch an opportunity to gather extra intelligence about them. |
6 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |