Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Julius Small's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies that Julius Small easily defeat. |
4 |
31 |
Gain Enemy if Julius Small don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Moved to a new world. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Julius Small don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Julius Small do not know what happened to Julius Small. There is a gap in Julius Small's memory. |
8 |
45 |
Failed to qualify for Thief (Rogue). |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
48 |
Gained a contact. |