Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Justin Remmington is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Justin Remmington's Contacts or Allies betrays Justin Remmington, ending Justin Remmington's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Justin Remmington's scout ship. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Justin Remmington's scout ship. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Rewarded for a successful mission. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |