Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Study Tactics (Military) as a hobby. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Refused to criticise a questionable political leader on Ken Allen's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
Ken Allen foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Flight (Navy). |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Gain a contact. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
41 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Gain a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scholar (Physician). |
8 |
45 |
Win a prestigious prize for Ken Allen's work. |