Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Ken Brewer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ken Brewer fail to help. Gain an Enemy. |
2 |
24 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Ken Brewer's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Soulhunter (Commando) with the new title Least Claw. |
5 |
32 |
A mission goes horribly wrong. Ken Brewer and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
35 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Ken Brewer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Explorer (Scout). |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
40 |
Attempted a risky adventure and was wildly successful. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |