Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A revolution, attack or other unusual event throws Kent Burns's life into chaos, forcing Kent Burns to leave the planet. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Kent Burns easily defeat. |
3 |
29 |
Gain Enemy if Kent Burns don't already have one. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Severely injured. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
36 |
Kent Burns is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Kent Burns do not know what happened to Kent Burns. There is a gap in Kent Burns's memory. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
45 |
Gained a contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |