Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Kirk Campbell is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Kirk Campbell into bankruptcy. Kirk Campbell salvages what Kirk Campbell can. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
25 |
Failed to qualify for Journalist (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Continued as Navy (Line/Crew). |
4 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
28 |
Became a Scout (Courier). |
5 |
30 |
Kirk Campbell spend a great deal of time on the fringes of Charted Space. |
5 |
30 |
Kirk Campbell have no idea what happened to Kirk Campbell – they found Kirk Campbell's ship drifting on the fringes of friendly space. |
6 |
32 |
Continued as Scout (Courier). |
6 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
35 |
Kirk Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
38 |
Kirk Campbell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
39 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Kirk Campbell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Kirk Campbell's faith. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Believer (Mainstream Believer). |
10 |
45 |
Kirk Campbell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |