Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Vessel participates in a notable military engagement. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Severely injured. Fully recovered. |
4 |
25 |
Failed to qualify for Marine Support (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Ksirrkaeg Ekdaeuks's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Voluntarily left Merchant Marine |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Ksirrkaeg Ekdaeuks easily defeat. |
5 |
32 |
Gain Enemy if Ksirrkaeg Ekdaeuks don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Contact with Government. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Merchant (Free Trader). |
9 |
47 |
Embroiled in legal trouble. |