Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong and Lance Mar is stranded behind enemy lines. Ejected from the service. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Make an unexpected connection outside Lance Mar's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A good deal ensures Lance Mar is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Lance Mar's ship or starport is destroyed by criminals. Gain them as an Enemy. |