Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Lee Robertson's time in the scouts. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Lee Robertson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Worker). |
3 |
23 |
Lee Robertson's business expands, Lee Robertson's corporation grows, or the colony thrives. |
4 |
26 |
Continued as Citizen (Worker). |
4 |
29 |
Accused of a crime |
5 |
30 |
Became a Prisoner (Inmate). |
5 |
31 |
A guard takes a dislike to Lee Robertson. |
6 |
34 |
Switched to Prisoner (Thug) with previous rank. |
6 |
37 |
Persecuted by a prison gang. |
7 |
38 |
Returned to Prisoner (Inmate). |
7 |
42 |
Beaten by a prison gang. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Returned to Prisoner (Thug). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |