Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Lejehe Jala's work ends up coming home with Lejehe Jala, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Lejehe Jala's Contacts or Allies betrays Lejehe Jala, ending Lejehe Jala's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Entered University. |
3 |
25 |
A prank goes horribly wrong. Gain a Rival. |
3 |
28 |
Graduated. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lejehe Jala run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Lejehe Jala's belief system ambush Lejehe Jala. |
6 |
38 |
Severely injured. Owe 15,000 for medical bills. |
7 |
38 |
Returned to Agent (Intelligence). |
7 |
42 |
Accepted a deal with criminal or other figure under investigation. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Moved to a new world. |