Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Leland Rand's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Leland Rand's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A sudden war destroys Leland Rand's trade routes and contacts, forcing Leland Rand to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Switched to Scout (Courier) with previous rank. |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |