Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Leroy Fallow's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Leroy Fallow have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Leroy Fallow survey an alien world. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Leroy Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leroy Fallow fail to help. Gain an Enemy. |
8 |
46 |
Leroy Fallow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |