Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Louis Middlemiss's Contacts or Allies betrays Louis Middlemiss, ending Louis Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Louis Middlemiss discover a world, item or information of worth to the Imperium. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Louis Middlemiss's scout ship. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Louis Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster but Louis Middlemiss fail to help. Gain an Enemy. |
5 |
33 |
Psychologically damaged by Louis Middlemiss's time in the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Psychologically damaged by Louis Middlemiss's time in the scouts. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
39 |
One of Louis Middlemiss's pieces of art is stolen, and the investigation brings Louis Middlemiss into the criminal underworld. |
7 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
42 |
Voluntarily left Journalist |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Louis Middlemiss aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |