Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Mac Clark inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Amnesia. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that Mac Clark easily defeat. |
4 |
34 |
Gain Enemy if Mac Clark don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Mac Clark do not know what happened to Mac Clark. There is a gap in Mac Clark's memory. |
6 |
35 |
Became a Scholar (Physician). |
6 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Victim of a crime |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
45 |
Win a prestigious prize for Mac Clark's work. |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |