Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Madison King have no idea what happened to Madison King – they found Madison King's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Madison King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Madison King fail to help. Gain an Enemy. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Madison King survey an alien world. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Madison King's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Amnesia. |