Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Mannie Atkins's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Mannie Atkins's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Risk Mannie Atkins's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Mannie Atkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
42 |
Mannie Atkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
42 |
Became a Scholar (Field Researcher). |
8 |
45 |
Agreed to perform research that goes against Mannie Atkins's conscience. Gain 1 Enemies. |
8 |
46 |
Promoted to Scholar (Field Researcher) rank 1. |