Psi-Soldier Marcellus Fleming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 49 M 6 (0) 2 (-2) 8 (0) 6 (0) 9 (1) 6 (0)2 (-2)628696
Kittenish
 
Skills
Astrogation 1
Athletics (Strength) 1
Clairvoyance 0
Drive (Flyer) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Seafarer 0
Stealth 0
Tactics 0
Telekinesis 1
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Sergeant33
Army Cavalry Private01
Drifter Scavenger 22
Psion Psi-Warrrior Psi-Soldier02
 
Name Type Affinity Enmity Power Influence Species
Merl Weakman Enemy 0 5 1 1 Geonee (M/42)
Merl Weakman belongs to an unusual cultural or religious group.
Eva Finnerty Contact 2 1 5 2 Ne Kraeda ren Kelva (F/40)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 A mission goes disastrously wrong due to Marcellus Fleming's commander’s error or incompetence, but Marcellus Fleming survive.
1 21 Cover for the commander and gain an Ally.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Marine Support).
2 26 A mission goes disastrously wrong due to Marcellus Fleming's commander’s error or incompetence, but Marcellus Fleming survive.
2 26 Cover for the commander and gain an Ally.
2 26 Promoted to Marine (Marine Support) rank 2 with the new title Corporal.
3 26 Continued as Marine (Marine Support).
3 30 A mission goes disastrously wrong due to Marcellus Fleming's commander’s error or incompetence, but Marcellus Fleming survive.
3 30 Cover for the commander and gain an Ally.
3 30 Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant.
4 30 Voluntarily left Marine Support
4 30 Failed to qualify for Flight (Navy).
4 30 Submitted to the draft.
4 30 Became a Army (Cavalry) with the new title Private.
4 33 Nearly killed.
5 33 Failed to qualify for Journalist (Entertainer).
5 33 Became a Drifter (Scavenger).
5 34 Attacked by enemies and injured.
5 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Gain Enemy if Marcellus Fleming don't already have one.
5 37 Promoted to Drifter (Scavenger) rank 1.
6 37 Continued as Drifter (Scavenger).
6 38 Encounter a Psionic institute.
6 38 Tested for psionic powers
6 41 Promoted to Drifter (Scavenger) rank 2.
7 41 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
7 45 Use Marcellus Fleming's psionic powers in an unethical fashion. Gain an enemy.
8 45 Continued as Psion (Psi-Warrrior).
8 49 Gain a contact outside of normal circles.
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