Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Marion Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Entered University. |
3 |
29 |
A prank goes horribly wrong. Gain an Enemy |
3 |
30 |
Graduated. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Marion Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
Marion Fisher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Become deeply involved in politics on Marion Fisher's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
41 |
Marion Fisher reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Marion Fisher sponge off Marion Fisher's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
44 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
44 |
Continued as Noble (Diplomat). |
8 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |