Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Marshall Sullivan's Contacts or Allies betrays Marshall Sullivan, ending Marshall Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Attempted a risky adventure and was sent to prison. |
6 |
35 |
Became a Prisoner (Thug). |
6 |
38 |
Accused of assaulting a prison guard. |
7 |
39 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Severely injured. Owe 15,000 for medical bills. |
8 |
43 |
Returned to Prisoner (Thug). |
8 |
46 |
Disgraced. Word of Marshall Sullivan's criminal past reaches Marshall Sullivan's homeworld. |