Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Maxwell Horton secretly provide religious rites for a dying leader or noble, although they do not share Maxwell Horton's faith. Gain an Ally in the family and a Rival who disagrees with Maxwell Horton's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Maxwell Horton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Maxwell Horton have been following false teachings! |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Gain Enemy if Maxwell Horton don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 4. |