Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Maxwell Mulvahil easily defeat. |
1 |
21 |
Gain Enemy if Maxwell Mulvahil don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Contact with Government. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Maxwell Mulvahil easily defeat. |
6 |
36 |
Gain Enemy if Maxwell Mulvahil don't already have one. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Gained a contact. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Maxwell Mulvahil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |