Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that May Henderson left the community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
When dealing with an alien race, May Henderson botch an opportunity to gather extra intelligence about them. |
3 |
28 |
May Henderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, May Henderson botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Accused of a crime |
6 |
38 |
Became a Prisoner (Inmate). |
6 |
39 |
May Henderson is moved to a different prison. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
May Henderson's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |