Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Mckinley Clark's time in the scouts. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Merchant (Broker). |
3 |
23 |
Make an unexpected connection outside Mckinley Clark's normal circles. Gain a Contact. |
4 |
25 |
Continued as Merchant (Broker). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
30 |
Mckinley Clark's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Promoted to Merchant (Broker) rank 2. |
6 |
33 |
Voluntarily left Broker |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Moved to a new world. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Army (Cavalry) with the new title Private. |
7 |
41 |
Mckinley Clark is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
45 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Mckinley Clark retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |