Mckinley Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 49 M 4 (-1) 5 (-1) 6 (0) 7 (0) 2 (-2) 6 (0)456726
Jumpy, Sunburn, Suspicious
 
Skills
Athletics 0
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Worker/Polymers) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scout Courier 04
Drifter Wanderer 22
 
Name Type Affinity Enmity Power Influence Species
Patwe Ke-ath Wewabw Rival 1 3 1 1 Bwap (F/33)
Gust Davidson Enemy 0 3 0 0 Zaris (M/53)
Gust Davidson's influence is diminished.
Ulyehu Yial Contact 2 1 2 0 Ael Yael (M/56)
Zola Barry Contact 2 0 1 1 Dolphin, Imperium (F/18)
Zola Barry has negatively life-changing event.
Calvin Prescott Contact 0 0 1 6 Answerin (M/35)
Myra Bradley Contact 2 1 3 1 Dolphin, Imperium (F/64)
Teresa Hill Contact 1 1 0 2 Zaris (F/19)
Watson Walsh Enemy 0 2 4 1 Libert (M/80)
Adelle Jemmy Enemy 0 4 2 4 Sylean (F/11)
Adelle Jemmy has had an unexpected run of good fortune lately.
Adaline Tow Enemy 1 3 5 3 Swanfeh (F/35)
Adaline Tow gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Failed to qualify for Journalist (Entertainer).
2 22 Submitted to the draft.
2 22 Became a Scout (Courier).
2 24 Spend several years jumping from world to world in Mckinley Simmons's scout ship.
3 26 Continued as Scout (Courier).
3 28 Spend several years jumping from world to world in Mckinley Simmons's scout ship.
4 30 Continued as Scout (Courier).
4 31 Mckinley Simmons spend a great deal of time on the fringes of Charted Space.
4 31 Mckinley Simmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Explorer (Scout).
5 34 Continued as Scout (Courier).
5 36 Mckinley Simmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mckinley Simmons fail to help. Gain an Enemy.
5 36 Mckinley Simmons's ship is damaged, and Mckinley Simmons have to hitch-hike Mckinley Simmons's way back across the stars to the nearest scout base.
5 36 Gain 5 Contacts. Gain 3 Enemies.
5 38 Forced to muster out.
6 38 Became a Drifter (Wanderer).
6 42 Contact with Government.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Attempted a risky adventure and was wildly successful.
7 46 Promoted to Drifter (Wanderer) rank 2.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙