Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Melvin Carpenter's job. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Melvin Carpenter's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Melvin Carpenter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Find an Alien Artifact. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Melvin Carpenter accepted an offer of inducements to betray Melvin Carpenter's faith. Gain 330,000 in cash. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Attacked by enemies and injured. |
8 |
49 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
8 |
49 |
Gain Enemy if Melvin Carpenter don't already have one. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |