Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Meyer Green is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Meyer Green spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Gain a contact in an alien race. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Psychologically damaged by Meyer Green's time in the scouts. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
37 |
Established a network of contacts. Gain 1 contacts. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Voluntarily left Corporate Agent |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Risk Meyer Green's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Meyer Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |