Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Miller Peck faith is shaken. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Miller Peck refused an offer of inducements to betray Miller Peck's faith. Gain 4 enemies. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Miller Peck is caught in the periphery of a scandal. |
4 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
35 |
A mission goes wrong and Miller Peck is stranded behind enemy lines. Ejected from the service. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Miller Peck do not know what happened to Miller Peck. There is a gap in Miller Peck's memory. |
7 |
37 |
Failed to qualify for Thief (Rogue). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
49 |
Betrayed by a friend. One of Miller Peck's Contacts or Allies betrays Miller Peck, ending Miller Peck's career. That Contact or Ally becomes a Rival or Enemy. |