Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Join a social movement. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Gained a contact. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Monroe McRae do not know what happened to Monroe McRae. There is a gap in Monroe McRae's memory. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
35 |
Monroe McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Cavalry (Army). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Navy (Flight) with the new title Crewman. |
7 |
36 |
Monroe McRae is blamed for an accident that causes the death of several crew members. Monroe McRae's guilt drives Monroe McRae to excel. |
8 |
36 |
Failed to qualify for Colonist (Citizen). |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
38 |
Monroe McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Monroe McRae is caught in the periphery of a scandal. |
9 |
40 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
42 |
Continued as Believer (Missionary/Humanitarian). |
10 |
43 |
Monroe McRae retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Forced to muster out. |