Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Opponents of Mont Watton's belief system ambush Mont Watton. |
2 |
24 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Became a Army (Infantry) with the new title Private. |
5 |
31 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
31 |
Failed to qualify for Courier (Scout). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
38 |
Attacked by enemies that Mont Watton easily defeat. |
7 |
38 |
Gain Enemy if Mont Watton don't already have one. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
41 |
Moved to a new world. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Scout (Explorer). |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |