Initiate Mose Fabble  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Thaggeshi 49 M 5 (-1) 6 (0) 3 (-1) 8 (0) 3 (-1) 5 (-1)3 (-1)563835
Placid
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 2
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 0
Pilot (Capital Ships) 1
Profession (Colonist) 0
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Streetwise 0
Survival 1
Telepathy 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Psion Adept Initiate13
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Ransom Schmidt Enemy 0 3 5 2 Thaggeshi (M/15)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 26 Left the colonies.
2 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 27 Mose Fabble foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 30 Continued as Navy (Engineer/Gunner).
3 32 Encounter a Psionic institute.
3 32 Tested for psionic powers
3 34 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 34 Became a Psion (Adept).
4 37 Achieve a new level of discipline in Mose Fabble's powers/
4 38 Promoted to Psion (Adept) rank 1 with the new title Initiate.
5 38 Continued as Psion (Adept).
5 39 Psionic strength increases.
6 42 Continued as Psion (Adept).
6 46 Psionic strength increases.
6 46 Forced to muster out.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙