Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Murray Cruz far from home. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Spend several years jumping from world to world in Murray Cruz's scout ship. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Murray Cruz have no idea what happened to Murray Cruz – they found Murray Cruz's ship drifting on the fringes of friendly space. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
26 |
Murray Cruz have been following false teachings! |
5 |
26 |
Became a Drifter (Barbarian). |
5 |
28 |
Drafted into Courier |
6 |
30 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
6 |
33 |
Psychologically damaged by Murray Cruz's time in the scouts. |
7 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Murray Cruz accepted an offer of inducements to betray Murray Cruz's faith. Gain 240,000 in cash. |
8 |
37 |
Switched to Drifter (Wanderer). |
8 |
41 |
Gained a contact. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Murray Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Returned to Believer (Missionary/Humanitarian). |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |