Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Ned Barrett went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Ned Barrett do not know what happened to Ned Barrett. There is a gap in Ned Barrett's memory. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
34 |
Spent the college years partying. |
5 |
34 |
Dropped out of the merchant academy. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
A series of bad deals and decisions force Ned Barrett into bankruptcy. Ned Barrett salvages what Ned Barrett can. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
Good fortune. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |