Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Switched to Citizen (Corporate). |
4 |
32 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Ngozkadhueng Uegh's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Risk Ngozkadhueng Uegh's fortune on a possibility lucrative deal and win. |