Noble George  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 49 M 9 (1) 3 (-1) 6 (0) 8 (0) 7 (0) 12 (2)93687C
Uncommunicative, Decisive, Stern
 
Skills
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences) 0
Stealth 3
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 35
Merchant Broker 02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Contact with Government.
2 22 Continued as Drifter (Wanderer).
2 26 Find Ancient Technology.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 30 Became a Merchant (Broker).
5 34 Continued as Merchant (Broker).
5 36 A good deal ensures Noble George is living the high life for a few years.
6 38 Voluntarily left Broker
6 38 Returned to Drifter (Wanderer).
6 39 Attacked by enemies that Noble George easily defeat.
6 39 Gain Enemy if Noble George don't already have one.
6 42 Promoted to Drifter (Wanderer) rank 2.
7 42 Continued as Drifter (Wanderer).
7 45 Attempted a risky adventure and was wildly successful.
7 46 Promoted to Drifter (Wanderer) rank 3.
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