Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Noble Harris botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Noble Harris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Noble Harris botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Noble Harris's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Noble Harris have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Betrayed by a friend. One of Noble Harris's Contacts or Allies betrays Noble Harris, ending Noble Harris's career. That Contact or Ally becomes a Rival or Enemy. |