Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
A notable academic consults with Norman Fitzsimons about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Norman Fitzsimons faith is shaken. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Norman Fitzsimons is sent to a new community or parish to preach The Word among the poor. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |