Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Ocie Rose join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
A mission goes disastrously wrong due to Ocie Rose's commander’s error or incompetence, but Ocie Rose survive. |
3 |
29 |
Cover for the commander and gain an Ally. |
3 |
30 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
32 |
On the front lines of a planetary assault and occupation. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
36 |
A mission goes wrong; Ocie Rose and several others are captured and mistreated by the enemy. Gain Ocie Rose's jailer as an Enemy. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Ocie Rose run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
39 |
Psychologically damaged by Ocie Rose's time in the scouts. |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
45 |
Attacked by enemies that Ocie Rose easily defeat. |
9 |
45 |
Gain Enemy if Ocie Rose don't already have one. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |