Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Oiisi's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Oiisi's ancestral territory is 5. |
0 |
0 |
Oiisi is the second son. |
0 |
14 |
Rite of passage completed with a 0. |
1 |
14 |
Became a Military (Flyer). |
1 |
15 |
Drumed out of the service by a superior officer. Gain a Rival. |
2 |
15 |
Became a Outlaw (Outlaw Thief). |
2 |
17 |
Crimes pays off. |
3 |
19 |
Continued as Outlaw (Outlaw Thief). |
3 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
22 |
Switched to Military (Cavalry) with previous rank. |
4 |
25 |
Oiisi is given advanced training in a specialist field. |
4 |
26 |
Promoted to Military (Cavalry) rank 1. |
5 |
26 |
Continued as Military (Cavalry). |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Switched to Outlaw (Outlaw Pirate) with previous rank. |
6 |
30 |
Acquire a contact in the criminal sphere. Gain a Contact. |
6 |
33 |
Promoted to Outlaw (Outlaw Pirate) rank 1. |
7 |
33 |
Continued as Outlaw (Outlaw Pirate). |
7 |
37 |
Pick up some useful skills. |
7 |
37 |
Promoted to Outlaw (Outlaw Pirate) rank 2. |
8 |
37 |
Continued as Outlaw (Outlaw Pirate). |
8 |
41 |
Rival outlaw band attacks. |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
41 |
Switched to Military (Warrior) with previous rank. |
9 |
44 |
Victorious in a border skirmish with another clan. |
9 |
45 |
Promoted to Military (Warrior) rank 2. |
10 |
45 |
Continued as Military (Warrior). |
10 |
49 |
Injured in a dangerous skirmish. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |