Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Olaf Aubert's job. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Spend several years jumping from world to world in Olaf Aubert's scout ship. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
32 |
Olaf Aubert have no idea what happened to Olaf Aubert – they found Olaf Aubert's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Became a Prisoner (Fixer). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Returned to Prisoner (Fixer). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |